Published on in Vol 5, No 10 (2017): October

ADHD: Is There an App for That? A Suitability Assessment of Apps for the Parents of Children and Young People With ADHD

ADHD: Is There an App for That? A Suitability Assessment of Apps for the Parents of Children and Young People With ADHD

ADHD: Is There an App for That? A Suitability Assessment of Apps for the Parents of Children and Young People With ADHD

Authors of this article:

Lauren Powell1 Author Orcid Image ;   Jack Parker1 Author Orcid Image ;   Valerie Harpin2 Author Orcid Image

Journals

  1. Crepaldi M, Colombo V, Mottura S, Baldassini D, Sacco M, Cancer A, Antonietti A. Antonyms: A Computer Game to Improve Inhibitory Control of Impulsivity in Children with Attention Deficit/Hyperactivity Disorder (ADHD). Information 2020;11(4):230 View
  2. Păsărelu C, Andersson G, Dobrean A. Attention-deficit/ hyperactivity disorder mobile apps: A systematic review. International Journal of Medical Informatics 2020;138:104133 View
  3. Drechsler R, Brem S, Brandeis D, Grünblatt E, Berger G, Walitza S. ADHD: Current Concepts and Treatments in Children and Adolescents. Neuropediatrics 2020;51(05):315 View
  4. Crepaldi M, Colombo V, Mottura S, Baldassini D, Sacco M, Cancer A, Antonietti A. The Use of a Serious Game to Assess Inhibition Mechanisms in Children. Frontiers in Computer Science 2020;2 View
  5. Powell L, Parker J, Harpin V. What is the level of evidence for the use of currently available technologies in facilitating the self-management of difficulties associated with ADHD in children and young people? A systematic review. European Child & Adolescent Psychiatry 2018;27(11):1391 View
  6. Powell L, Parker J, Harpin V, Mawson S. Guideline Development for Technological Interventions for Children and Young People to Self-Manage Attention Deficit Hyperactivity Disorder: Realist Evaluation. Journal of Medical Internet Research 2019;21(4):e12831 View
  7. Guan Lim C, Lim-Ashworth N, Fung D. Updates in technology-based interventions for attention deficit hyperactivity disorder. Current Opinion in Psychiatry 2020;33(6):577 View
  8. Coma-Roselló T, Blasco-Serrano A, Garrido Laparte M, Aguelo Arguis A. Mediation criteria for interactive serious games aimed at improving learning in children with attention deficit hyperactivity disorder (ADHD). Research and Practice in Technology Enhanced Learning 2020;15(1) View
  9. Mosher M, Carreon A, Sullivan B. A Step-By-Step Process for Selecting Technology Tools for Students With ADHD. Journal of Special Education Technology 2022;37(2):310 View
  10. Borghouts J, Eikey E, Mark G, De Leon C, Schueller S, Schneider M, Stadnick N, Zheng K, Mukamel D, Sorkin D. Barriers to and Facilitators of User Engagement With Digital Mental Health Interventions: Systematic Review. Journal of Medical Internet Research 2021;23(3):e24387 View
  11. Powell L, Wheeler G, Redford C, Parker J. The suitability and acceptability of a co-designed prototype psychoeducational activity book for seven- to eleven-year-olds with ADHD. Design for Health 2021;5(1):4 View
  12. Koch E, Moukhtarian T, Skirrow C, Bozhilova N, Asherson P, Ebner-Priemer U. Using e-diaries to investigate ADHD – State-of-the-art and the promising feature of just-in-time-adaptive interventions. Neuroscience & Biobehavioral Reviews 2021;127:884 View
  13. Montazami A, Pearson H, Dubé A, Kacmaz G, Wen R, Alam S. Why this app? How parents choose good educational apps from app stores. British Journal of Educational Technology 2022;53(6):1766 View
  14. Alessa T, Hawley M, de Witte L. Identification of the Most Suitable App to Support the Self-Management of Hypertension: Systematic Selection Approach and Qualitative Study. JMIR mHealth and uHealth 2021;9(11):e29207 View

Books/Policy Documents

  1. Joseph S, Miodus S, Farley F. Handbook of Media Psychology. View