Published on in Vol 6, No 12 (2018): December

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/11579, first published .
Creating Gameful Design in mHealth: A Participatory Co-Design Approach

Creating Gameful Design in mHealth: A Participatory Co-Design Approach

Creating Gameful Design in mHealth: A Participatory Co-Design Approach

Journals

  1. Barrett M, Boyne J, Brandts J, Brunner-La Rocca H, De Maesschalck L, De Wit K, Dixon L, Eurlings C, Fitzsimons D, Golubnitschaja O, Hageman A, Heemskerk F, Hintzen A, Helms T, Hill L, Hoedemakers T, Marx N, McDonald K, Mertens M, Müller-Wieland D, Palant A, Piesk J, Pomazanskyi A, Ramaekers J, Ruff P, Schütt K, Shekhawat Y, Ski C, Thompson D, Tsirkin A, van der Mierden K, Watson C, Zippel-Schultz B. Artificial intelligence supported patient self-care in chronic heart failure: a paradigm shift from reactive to predictive, preventive and personalised care. EPMA Journal 2019;10(4):445 View
  2. Jessen S, Mirkovic J, Nes L. MyStrengths, a Strengths-Focused Mobile Health Tool: Participatory Design and Development. JMIR Formative Research 2020;4(7):e18049 View
  3. Curran J, Cassidy C, Bishop A, Wozney L, Plint A, Ritchie K, Straus S, Wong H, Newton A, Jabbour M, MacPhee S, Breneol S, Burns E, Chorney J, Lawton J, Doyle M, MacKay R, Zemek R, Penney T, Grimshaw J. Codesigning discharge communication interventions with healthcare providers, youth and parents for emergency practice settings: EDUCATE study protocol. BMJ Open 2020;10(5):e038314 View
  4. Amann J, Fiordelli M, Brach M, Bertschy S, Scheel-Sailer A, Rubinelli S. Co-designing a Self-Management App Prototype to Support People With Spinal Cord Injury in the Prevention of Pressure Injuries: Mixed Methods Study. JMIR mHealth and uHealth 2020;8(7):e18018 View
  5. Hemingway C, Baja E, Dalmacion G, Medina P, Guevara E, Sy T, Dacombe R, Dormann C, Taegtmeyer M. Development of a Mobile Game to Influence Behavior Determinants of HIV Service Uptake Among Key Populations in the Philippines: User-Centered Design Process. JMIR Serious Games 2019;7(4):e13695 View
  6. Shan W, Wang Y, Luan J, Tang P. The Influence of Physician Information on Patients’ Choice of Physician in mHealth Services Using China’s Chunyu Doctor App: Eye-Tracking and Questionnaire Study. JMIR mHealth and uHealth 2019;7(10):e15544 View
  7. Xu X, Griva K, Koh M, Lum E, Tan W, Thng S, Car J. Creating a Smartphone App for Caregivers of Children With Atopic Dermatitis With Caregivers, Health Care Professionals, and Digital Health Experts: Participatory Co-Design. JMIR mHealth and uHealth 2020;8(10):e16898 View
  8. Frost E, Porat T, Malhotra P, Picinali L. A Novel Auditory-Cognitive Training App for Delaying or Preventing the Onset of Dementia: Participatory Design With Stakeholders. JMIR Human Factors 2020;7(3):e19880 View
  9. Asbjørnsen R, Wentzel J, Smedsrød M, Hjelmesæth J, Clark M, Solberg Nes L, Van Gemert-Pijnen J. Identifying Persuasive Design Principles and Behavior Change Techniques Supporting End User Values and Needs in eHealth Interventions for Long-Term Weight Loss Maintenance: Qualitative Study. Journal of Medical Internet Research 2020;22(11):e22598 View
  10. Vandekerckhove P, de Mul M, Bramer W, de Bont A. Generative Participatory Design Methodology to Develop Electronic Health Interventions: Systematic Literature Review. Journal of Medical Internet Research 2020;22(4):e13780 View
  11. Marshall J, Dunstan D, Bartik W. Apps With Maps—Anxiety and Depression Mobile Apps With Evidence-Based Frameworks: Systematic Search of Major App Stores. JMIR Mental Health 2020;7(6):e16525 View
  12. Nilsson L, Hellström A, Wennerberg C, Ekstedt M, Schildmeijer K. Patients’ experiences of using an e-Health tool for self-management support after prostate cancer surgery: a deductive interview study explained through the FITT framework. BMJ Open 2020;10(6):e035024 View
  13. Amann J, Fiordelli M, Scheel-Sailer A, Brach M, Rubinelli S. Opportunities and Challenges of a Self-Management App to Support People With Spinal Cord Injury in the Prevention of Pressure Injuries: Qualitative Study. JMIR mHealth and uHealth 2020;8(12):e22452 View
  14. Liu M, Jiang T, Yu K, Wu S, Jordan-Marsh M, Chi I. Care Me Too, a Mobile App for Engaging Chinese Immigrant Caregivers in Self-Care: Qualitative Usability Study. JMIR Formative Research 2020;4(12):e20325 View
  15. Cheng V. Recommendations for Implementing Gamification for Mental Health and Wellbeing. Frontiers in Psychology 2020;11 View
  16. Cheng V, Piper S, Ottavio A, Davenport T, Hickie I. Recommendations for Designing Health Information Technologies for Mental Health Drawn From Self-Determination Theory and Co-design With Culturally Diverse Populations: Template Analysis. Journal of Medical Internet Research 2021;23(2):e23502 View
  17. Sporrel K, De Boer R, Wang S, Nibbeling N, Simons M, Deutekom M, Ettema D, Castro P, Dourado V, Kröse B. The Design and Development of a Personalized Leisure Time Physical Activity Application Based on Behavior Change Theories, End-User Perceptions, and Principles From Empirical Data Mining. Frontiers in Public Health 2021;8 View
  18. Robinson A, Slight R, Husband A, Slight S. Designing the Optimal Digital Health Intervention for Patients’ Use Before and After Elective Orthopedic Surgery: Qualitative Study. Journal of Medical Internet Research 2021;23(3):e25885 View
  19. Sanz M, Acha B, García M. Co-Design for People-Centred Care Digital Solutions: A Literature Review. International Journal of Integrated Care 2021;21(2) View
  20. Ozkaynak M, Sircar C, Frye O, Valdez R. A Systematic Review of Design Workshops for Health Information Technologies. Informatics 2021;8(2):34 View
  21. Lau S, Agius H. A framework and immersive serious game for mild cognitive impairment. Multimedia Tools and Applications 2021;80(20):31183 View
  22. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
  23. Powell N, Do T, Bachelder S, Tattari S, Koskiaho J, Hjerppe T, Väisänen S, Giełczewski M, Piniewski M, Księżniak M. Rethinking Decision Support Under Conditions of Irreducible Uncertainty: Co-Designing a Serious Game to Navigate Baltic Sea Nutrient Enrichment. Society & Natural Resources 2021;34(8):1075 View
  24. Slapšinskaitė A, Matinheikki-Kokko K, Galkus L, Grincaitė M, Vaitkevičiūtė J, Raskilienė A, Vainoras A, Liinamo A. Augmenting awareness on sustainability of cross-sectoral cooperation. Journal of Complexity in Health Sciences 2021;4(1):21 View
  25. Esmaeilzadeh P. The Influence of Gamification and Information Technology Identity on Postadoption Behaviors of Health and Fitness App Users: Empirical Study in the United States. JMIR Serious Games 2021;9(3):e28282 View
  26. Derksen M, Jaspers M, van Strijp S, Fransen M. Mobile Health for Smoking Cessation Among Disadvantaged Young Women During and After Pregnancy: User-Centered Design and Usability Study. JMIR Formative Research 2021;5(8):e24112 View
  27. Tong C, Kernoghan A, Lemmon K, Fernandes P, Elliott J, Sacco V, Bodemer S, Stolee P. Lessons and Reflections From an Extended Co-design Process Developing an mHealth App With and for Older Adults: Multiphase, Mixed Methods Study. JMIR Aging 2022;5(4):e39189 View
  28. Markossian T, Boyda J, Taylor J, Etingen B, Modave F, Price R, Kramer H. A Mobile App to Support Self-management of Chronic Kidney Disease: Development Study. JMIR Human Factors 2021;8(4):e29197 View
  29. Jessen S, Mirkovic J, Halvorsen Brendmo E, Solberg Nes L. Evaluating a Strengths-Based mHealth Tool (MyStrengths): Explorative Feasibility Trial. JMIR Formative Research 2021;5(11):e30572 View
  30. Nørlev J, Derosche C, Sondrup K, Hejlesen O, Hangaard S. Using Distance Communication for the User-Centered Development of a Smartphone-Based Serious Game for Children With Type 1 Diabetes: Participatory Design Approach. JMIR Serious Games 2022;10(1):e33955 View
  31. Sharma A, Mwamba C, Ng'andu M, Kamanga V, Zoonadi Mendamenda M, Azgad Y, Jabbie Z, Chipungu J, Pry J. Pilot Implementation of a User-Driven, Web-Based Application Designed to Improve Sexual Health Knowledge and Communication Among Young Zambians: Mixed Methods Study. Journal of Medical Internet Research 2022;24(7):e37600 View
  32. Sleigh J, Amann J. Fostering ethical reflection on health data research through co-design: A pilot study. International Journal of Ethics Education 2022;7(2):325 View
  33. Povey J, Sweet M, Nagel T, Lowell A, Shand F, Vigona J, Dingwall K. Determining Priorities in the Aboriginal and Islander Mental Health Initiative for Youth App Second Phase Participatory Design Project: Qualitative Study and Narrative Literature Review. JMIR Formative Research 2022;6(2):e28342 View
  34. Kwan Y, Ong Z, Choo D, Phang J, Yoon S, Low L. A Mobile Application to Improve Diabetes Self-Management Using Rapid Prototyping: Iterative Co-Design Approach in Asian Settings. Patient Preference and Adherence 2023;Volume 17:1 View
  35. Goh A, Doyle C, Gaffy E, Batchelor F, Polacsek M, Savvas S, Malta S, Ames D, Winbolt M, Panayiotou A, Loi S, Cooper C, Livingston G, Low L, Fairhall A, Burton J, Dow B. Co-designing a dementia-specific education and training program for home care workers: The ‘Promoting Independence Through Quality Dementia Care at Home’ project. Dementia 2022;21(3):899 View
  36. Duffy A, Christie G, Moreno S. The Challenges Toward Real-world Implementation of Digital Health Design Approaches: Narrative Review. JMIR Human Factors 2022;9(3):e35693 View
  37. Adler R, Morales P, Sotelo J, Magasi S. Developing an mHealth App for Empowering Cancer Survivors With Disabilities: Co-design Study. JMIR Formative Research 2022;6(7):e37706 View
  38. Wallace N. Fostering communication and collaboration through regenerative design games. The Design Journal 2022;25(6):1019 View
  39. Nizame F, Shoaib D, Rousham E, Akter S, Islam M, Khan A, Rahman M, Unicomb L. Barriers and facilitators to adherence to national drug policies on antibiotic prescribing and dispensing in Bangladesh. Journal of Pharmaceutical Policy and Practice 2021;14(S1) View
  40. Cheung J, Lou V, Hu D, Pan N, Woo E, Cheng M. Eliminating Ageism in Higher Education: An Intergenerational Participatory Co-design Project. Educational Gerontology 2023;49(11):966 View
  41. Carey N, Abathun E, Maguire R, Wodaje Y, Royce C, Ayers N. Co-design and prototype development of the ‘Ayzot App’: A mobile phone based remote monitoring system for palliative care. Palliative Medicine 2023;37(5):771 View
  42. Orji R, Alslaity A, Chan G. Towards understanding the mechanism through which reward and punishment motivate or demotivate behaviours. Behaviour & Information Technology 2024;43(6):1042 View
  43. Davoody N, Eghdam A, Koch S, Hägglund M. Evaluation of an Electronic Care and Rehabilitation Planning Tool With Stroke Survivors With Aphasia: Usability Study. JMIR Human Factors 2023;10:e43861 View
  44. Grynne A, Wångdahl J, Fristedt S, Smith F, Browall M. Women’s experience of the health information process involving a digital information tool before commencing radiation therapy for breast cancer: a deductive interview study. BMC Health Services Research 2023;23(1) View
  45. Huang X, Xiang X, Liu Y, Wang Z, Jiang Z, Huang L. The Use of Gamification in the Self-Management of Patients With Chronic Diseases: Scoping Review. JMIR Serious Games 2023;11:e39019 View
  46. Labrosse D, Vié C, Hajjam H, Tisseron C, Thellier D, Montagni I. An Escape Game on University Students’ Mental Health During the COVID-19 Pandemic: Cocreation Study. JMIR Serious Games 2024;12:e48545 View
  47. Adler R, Baez K, Morales P, Sotelo J, Victorson D, Magasi S. Evaluating the Usability of an mHealth App for Empowering Cancer Survivors With Disabilities: Heuristic Evaluation and Usability Testing. JMIR Human Factors 2024;11:e51522 View
  48. Hybschmann J, Sørensen J, Thestrup J, Pappot H, Boisen K, Frandsen T, Gjærde L. MyHospitalVoice – a digital tool co-created with children and adolescents that captures patient-reported experience measures: a study protocol. Research Involvement and Engagement 2024;10(1) View
  49. Sahan F, Guthardt L, Panitz K, Siegel-Kianer A, Eichhof I, Schmitt B, Apolinario-Hagen J. Enhancing Digital Health Awareness and mHealth Competencies in Medical Education: Proof-of-Concept Study and Summative Process Evaluation of a Quality Improvement Project. JMIR Medical Education 2024;10:e59454 View
  50. Schaab B, Cunha L, Silveira D, da Silva P, Ballejos K, Diaz G, Kaiser V, Calvetti P, Cazella S, Barros H, Reppold C. A pilot study of a new app based on self-compassion for the prevention and promotion of mental health among Brazilian college students. Frontiers in Psychology 2024;15 View
  51. Bucher A, Chaudhry B, Davis J, Lawrence K, Panza E, Baqer M, Feinstein R, Fields S, Huberty J, Kaplan D, Kusters I, Materia F, Park S, Kepper M, Kuo P. How to design equitable digital health tools: A narrative review of design tactics, case studies, and opportunities. PLOS Digital Health 2024;3(8):e0000591 View
  52. van Leersum C, Jaschinski C, Bults M, van der Zwart J. Citizen involvement in research on technological innovations for health, care or well-being: a scoping review. Health Research Policy and Systems 2024;22(1) View
  53. Ehrler F, Gschwind Tran L, Hagberg H, Meyer P, Blondon K. Smart-Meds, a medication management app for patients after an acute coronary syndrome: A pilot pre-post study (Preprint). JMIR Cardio 2023 View
  54. Bierbooms J, Feijt M, Sluis-Thiescheffer W, Bongers I. Co-design of an Escape Room for eMental Health training of Mental Healthcare Professionals: A Research through Design Study. (Preprint). JMIR Formative Research 2024 View
  55. Martínez-Vispo C, García-Huércano C, Conejo-Cerón S, Rodríguez-Morejón A, Moreno-Peral P. Personalized online intervention based on a risk algorithm for the universal prevention of anxiety disorders: Design and development of the prevANS intervention. DIGITAL HEALTH 2024;10 View
  56. Stavholm E, Mackley H, Caughey J, Heard A, Edwards S. Co-design with children, families, and educators for understanding children’s digital life-worlds for play and learning. CoDesign 2024:1 View

Books/Policy Documents

  1. Wagle A, Isakadze N, Martin S. Precision Medicine in Cardiovascular Disease Prevention. View
  2. Kopeć W, Biele C, Kornacka M, Pochwatko G, Jaskulska A, Skorupska K, Paluch J, Gago P, Karpowicz B, Niewiński M, Masłyk R. Human-Computer Interaction – INTERACT 2021. View
  3. Sternini F, Barresi G, Ravizza A. mHealth and Human-Centered Design Towards Enhanced Health, Care, and Well-being. View
  4. Vigoroso L, Caffaro F, Cavallo E, Pampuro N. Safety, Health and Welfare in Agriculture and Agro-Food Systems. View