Published on in Vol 6, No 8 (2018): August

A Smartphone Game-Based Intervention (Tumaini) to Prevent HIV Among Young Africans: Pilot Randomized Controlled Trial

A Smartphone Game-Based Intervention (Tumaini) to Prevent HIV Among Young Africans: Pilot Randomized Controlled Trial

A Smartphone Game-Based Intervention (Tumaini) to Prevent HIV Among Young Africans: Pilot Randomized Controlled Trial

Journals

  1. Winskell K, Sabben G, Obong'o C. Interactive Narrative in a Mobile Health Behavioral Intervention (Tumaini): Theoretical Grounding and Structure of a Smartphone Game to Prevent HIV Among Young Africans. JMIR Serious Games 2019;7(2):e13037 View
  2. Wigfall L. eHealth Communication With Clients at Community-Based HIV/AIDS Service Organizations in the Southern United States: Cross-Sectional Survey. JMIR Formative Research 2020;4(9):e17154 View
  3. Sharpe J, Kamara M. A systematic evaluation of mobile apps to improve the uptake of and adherence to HIV pre-exposure prophylaxis. Sexual Health 2018;15(6):587 View
  4. Muiruri C, Manavalan P, Jazowski S, Knettel B, Vilme H, Zullig L. Opportunities to Leverage Telehealth Approaches Along the Hypertension Control Cascade in Sub-Saharan Africa. Current Hypertension Reports 2019;21(10) View
  5. Winskell K, Sabben G, Akelo V, Ondeng’e K, Odero I, Mudhune V. A smartphone game to prevent HIV among young Kenyans: local perceptions of mechanisms of effect. Health Education Research 2020;35(3):153 View
  6. Wilbourn B, Howell T, Castel A, D'Angelo L, Trexler C, Carr R, Greenberg D. Development, Refinement, and Acceptability of Digital Gaming to Improve HIV Testing Among Adolescents and Young Adults at Risk for HIV. Games for Health Journal 2020;9(1):53 View
  7. Sabben G, Akelo V, Mudhune V, Ondeng'e K, Ndivo R, Stephenson R, Winskell K. A Smartphone Game to Prevent HIV Among Young Africans: Protocol for a Randomized Pilot Study of a Mobile Intervention. JMIR Research Protocols 2019;8(3):e11209 View
  8. Sabben G, Mudhune V, Ondeng'e K, Odero I, Ndivo R, Akelo V, Winskell K. A Smartphone Game to Prevent HIV Among Young Africans (Tumaini): Assessing Intervention and Study Acceptability Among Adolescents and Their Parents in a Randomized Controlled Trial. JMIR mHealth and uHealth 2019;7(5):e13049 View
  9. Zhou C, Occa A, Kim S, Morgan S. A Meta-analysis of Narrative Game-based Interventions for Promoting Healthy Behaviors. Journal of Health Communication 2020;25(1):54 View
  10. Maloney K, Bratcher A, Wilkerson R, Sullivan P. Electronic and other new media technology interventions for HIV care and prevention: a systematic review. Journal of the International AIDS Society 2020;23(1) View
  11. Ma X, Yang Y, Chow K, Zang Y. Chinese adolescents’ sexual and reproductive health education: A quasi‐experimental study. Public Health Nursing 2022;39(1):116 View
  12. Tang J, Chen Y, Yu X, Ren J, Li M, Luo Y, Xie H, Wen J. AIDS fighter health defense: protocol for a randomized controlled trial to test a game-based intervention to improve adolescents’ AIDS prevention ability. BMC Infectious Diseases 2021;21(1) View
  13. Saragih I, Imanuel Tonapa S, Porta C, Lee B. Effects of telehealth interventions for adolescent sexual health: A systematic review and meta-analysis of randomized controlled studies. Journal of Telemedicine and Telecare 2024;30(2):201 View
  14. Goldstein M, Archary M, Adong J, Haberer J, Kuhns L, Kurth A, Ronen K, Lightfoot M, Inwani I, John-Stewart G, Garofalo R, Zanoni B. Systematic Review of mHealth Interventions for Adolescent and Young Adult HIV Prevention and the Adolescent HIV Continuum of Care in Low to Middle Income Countries. AIDS and Behavior 2023;27(S1):94 View
  15. Manby L, Aicken C, Delgrange M, Bailey J. Effectiveness of eHealth Interventions for HIV Prevention and Management in Sub-Saharan Africa: Systematic Review and Meta-analyses. AIDS and Behavior 2022;26(2):457 View
  16. Ilskens K, Wrona K, Dockweiler C, Fischer F. An Evidence Map on Serious Games in Preventing Sexually Transmitted Infections Among Adolescents: Systematic Review About Outcome Categories Investigated in Primary Studies. JMIR Serious Games 2022;10(1):e30526 View
  17. Nwaozuru U, Obiezu-Umeh C, Shato T, Uzoaru F, Mason S, Carter V, Manu S, Modi K, Parker J, Ezechi O, Iwelunmor J. Mobile health interventions for HIV/STI prevention among youth in low- and middle-income countries (LMICs): a systematic review of studies reporting implementation outcomes. Implementation Science Communications 2021;2(1) View
  18. Sharma A, Mwamba C, Ng'andu M, Kamanga V, Zoonadi Mendamenda M, Azgad Y, Jabbie Z, Chipungu J, Pry J. Pilot Implementation of a User-Driven, Web-Based Application Designed to Improve Sexual Health Knowledge and Communication Among Young Zambians: Mixed Methods Study. Journal of Medical Internet Research 2022;24(7):e37600 View
  19. Nyman J, Tornivuori A, Salanterä S, Barroso T, Parisod H. Systematic review of digital interventions to support refusal self-efficacy in child and adolescent health promotion. Health Promotion International 2022;37(5) View
  20. Perrins Gendron M, Van Niekerk L, Cloete L. The use and value of play: Perspectives from the continent of Africa – a scoping review. Scandinavian Journal of Occupational Therapy 2023;30(8):1394 View
  21. Mudhune V, Sabben G, Ondenge K, Mbeda C, Morales M, Lyles R, Arego J, Ndivo R, Bednarczyk R, Komro K, Winskell K. The Efficacy of a Smartphone Game to Prevent HIV Among Young Africans: Protocol for a Randomized Controlled Trial in the Context of COVID-19. JMIR Research Protocols 2022;11(3):e35117 View
  22. Muehlmann M, Tomczyk S. Mobile Apps for Sexual and Reproductive Health Education: a Systematic Review and Quality Assessment. Current Sexual Health Reports 2023;15(2):77 View
  23. Smith A, Khawly G, Jann J, Zetina A, Padilla J, Schnall R. A Review of Serious Gaming as an Intervention for HIV Prevention. Current HIV/AIDS Reports 2023;20(4):181 View
  24. Aboye G, Vande Walle M, Simegn G, Aerts J. mHealth in sub-Saharan Africa and Europe: A systematic review comparing the use and availability of mHealth approaches in sub-Saharan Africa and Europe. DIGITAL HEALTH 2023;9 View
  25. Chibi M, Wasswa W, Ngongoni C, Lule F. Scaling up delivery of HIV services in Africa through harnessing trends across global emerging innovations. Frontiers in Health Services 2023;3 View
  26. Aboye G, Vande Walle M, Simegn G, Aerts J. Current evidence on the use of mHealth approaches in Sub-Saharan Africa: A scoping review. Health Policy and Technology 2023;12(4):100806 View
  27. Ndulue C, Orji R. Games for Change—A Comparative Systematic Review of Persuasive Strategies in Games for Behavior Change. IEEE Transactions on Games 2023;15(2):121 View
  28. Jitmun W, Palee P, Choosri N, Surapunt T. The Success of Serious Games and Gamified Systems in HIV Prevention and Care: Scoping Review. JMIR Serious Games 2023;11:e39915 View
  29. Kushnir A, Kachmar O, Bonnechère B. STASISM: A Versatile Serious Gaming Multi-Sensor Platform for Personalized Telerehabilitation and Telemonitoring. Sensors 2024;24(2):351 View
  30. Mudhune V, Winskell K, Bednarczyk R, Ondenge K, Mbeda C, Kerubo E, Ndivo R, Arego J, Morales M, Halliburton B, Sabben G. Sexual behaviour among Kenyan adolescents enrolled in an efficacy trial of a smartphone game to prevent HIV: a cross-sectional analysis of baseline data. SAHARA-J: Journal of Social Aspects of HIV/AIDS 2024;21(1) View

Books/Policy Documents

  1. John M, Kleppisch M. Prävention und Gesundheitsförderung. View
  2. LaBelle M, Strong C, Tseng Y. Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity. View
  3. John M, Kleppisch M. Prävention und Gesundheitsförderung. View