Published on in Vol 8, No 11 (2020): November
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/15717, first published
.

Journals
- Lagu A, Thaha R, Syafar M, Hadju V, Kurniati Y. Using Games to Promote Healthy Behavior in Children: A Narrative Review. Open Access Macedonian Journal of Medical Sciences 2022;10(E):1904 View
- Limone P, Messina G, Toto G. Serious games and eating behaviors: A systematic review of the last 5 years (2018–2022). Frontiers in Nutrition 2022;9 View
- Brown J, Franco-Arellano B, Froome H, Siddiqi A, Mahmood A, Arcand J. The Content, Quality, and Behavior Change Techniques in Nutrition-Themed Mobile Apps for Children in Canada: App Review and Evaluation Study. JMIR mHealth and uHealth 2022;10(2):e31537 View
- Schaafsma H, Jantzi H, Seabrook J, McEachern L, Burke S, Irwin J, Gilliland J. The impact of smartphone app–based interventions on adolescents’ dietary intake: a systematic review and evaluation of equity factor reporting in intervention studies. Nutrition Reviews 2024;82(4):467 View
- Hovadick A, Cardoso M. Family-Based WhatsApp Intervention to Promote Healthy Eating Behaviors Among Amazonian School Children: Protocol for a Randomized Controlled Trial. JMIR Research Protocols 2024;13:e54446 View
- Ren J, Xu W, Liu Z. The Impact of Educational Games on Learning Outcomes. International Journal of Game-Based Learning 2024;14(1):1 View
- Van Stee S, Yang Q, Falcone M. Health Behavior Change Interventions Using Mobile Phones: A Meta-Analysis. Health Communication 2025;40(7):1225 View
- Mohapatra S, Mohandas R. Nutritional behavior: a child’s play? A systematic review on the effectiveness of digital edutainment games in improving nutrition behavior among school-going children. Health Education 2025;125(1):49 View
- van der Heijden Z, Lucassen D, Faessen J, Camps G, Lu Y, Schipper H, Nijhof S, Brouwer-Brolsma E. Digital behavioral dietary interventions to promote a healthy diet among children and adolescents: a scoping review of technologies, design, behavioral theory, and assessed outcomes. Health Psychology and Behavioral Medicine 2024;12(1) View
- Wang J, Huang W, Sun J, Yin S, Lin J, Liu P, Sun G. Global trends in research on eating behaviors among overweight/obese children and adolescents: a bibliometric study from 2003 to 2023. Frontiers in Nutrition 2025;12 View
- Tang J, Song T, Kuang M, Liu H. Opportunities and challenges of lifestyle intervention-based digital therapeutics in LDL-C management: a scoping review. Therapeutic Advances in Chronic Disease 2025;16 View
- Talens C, da Quinta N, Adebayo F, Erkkola M, Heikkilä M, Bargiel-Matusiewicz K, Ziółkowska N, Rioja P, Łyś A, Santa Cruz E, Meinilä J. Mobile- and Web-Based Interventions for Promoting Healthy Diets, Preventing Obesity, and Improving Health Behaviors in Children and Adolescents: Systematic Review of Randomized Controlled Trials. Journal of Medical Internet Research 2025;27:e60602 View
- Arampatzakis V, Sevetlidis V, Derri V, Raffi M, Pavlidis G. Towards Reshaping Children’s Habits: Vitalia’s AR-Gamified Approach. Information 2025;16(7):606 View
- Alamer A. Gamification in Child and Adolescent Health: Trends, Applications, and Policy Relevance for Mental Well-Being, Physical Activity, and Nutrition. International Journal of Child Health and Nutrition 2025;14(3):258 View
- Aigner C, Köck K, Baranyi R, Winkler S, Weindl K, Arnberger C, Grechenig T. NutriMine: Evaluation of a Serious Game Modification for Minecraft Aimed at Educating and Promoting a Healthy Diet. Games for Health Journal 2025 View
- Soans J, Noronha J, Mundkur S, Nayak B, Garg M, Jathanna R. The effectiveness of technology-based interventions on nutritional status in South Asia: A systematic review. Journal of Education and Health Promotion 2025;14(1) View
- Kurniawan A, Theresia T, Faradina A, Paramastri R, Haryana N, Ginting R, Nurrahma B, Kinasih L, Khan A, Aji A, Umami Z, Putri O, Mayasari N. Digital intervention targeting nutrition and physical activity behaviours among healthy individuals in low- and middle-income countries: a scoping review. Journal of Health, Population and Nutrition 2025;44(1) View
- Zhao D, Zhang Y, Wang J, He L, He Y, Ma C. Cardiovascular disease prevention in China: challenges and opportunities in the artificial intelligence-enabled digital health era. Nature Reviews Cardiology 2025 View
Books/Policy Documents
Conference Proceedings
- Garcia M, Oducado R. 2021 1st Conference on Online Teaching for Mobile Education (OT4ME). Intention to Utilize Mobile Game-Based Learning in Nursing Education From Teachers’ Perspective: A Theory of Planned Behavior Approach View
- Padman R, Chin J, Gupta A, Ladhania R. 2024 IEEE Conference on Games (CoG). Examining Gameplay Patterns and their Association with Nutritional Knowledge View
- Aigner C, Köck K, Baranyi R, Winkler S, Weindl K, Grechenig T. 2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH). NutriMine - A serious game modification for Minecraft to support people keeping a healthy diet View
- Penteado C, Ruzin M, Jesus T, Bernardi D, Cavagnari M, Peres F, Maurício C. Anais Estendidos do XXIV Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames 2025). Jogo Sério para Educação Alimentar e Nutricional Infantil View
