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Published on 14.08.14 in Vol 2, No 3 (2014): Jul-Sep

This paper is in the following e-collection/theme issue:

Works citing "Study of the Usability of Spaced Retrieval Exercise Using Mobile Devices for Alzheimer’s Disease Rehabilitation"

According to Crossref, the following articles are citing this article (DOI 10.2196/mhealth.3136):

(note that this is only a small subset of citations)

  1. Chib A, Lin SH. Theoretical Advancements in mHealth: A Systematic Review of Mobile Apps. Journal of Health Communication 2018;:1
    CrossRef
  2. Hitch D, Swan J, Pattison R, Stefaniak R. Use of touchscreen tablet technology by people with dementia in homes: A scoping review. Journal of Rehabilitation and Assistive Technologies Engineering 2017;4:205566831773338
    CrossRef
  3. Lee J, Gimenez MCF, Yoon B. The Effects of Mobile-app-based McKenzie Exercises on the Improvement of Neck Pain, Functional Disability, Exercise Adherence, Fear-avoidance Belief and Quality of Life in Intensive Computer Users. Archives of Orthopedic and Sports Physical Therapy 2017;13(1):61
    CrossRef
  4. Han JW, Son KL, Byun HJ, Ko JW, Kim K, Hong JW, Kim TH, Kim KW. Efficacy of the Ubiquitous Spaced Retrieval-based Memory Advancement and Rehabilitation Training (USMART) program among patients with mild cognitive impairment: a randomized controlled crossover trial. Alzheimer's Research & Therapy 2017;9(1)
    CrossRef
  5. Steele Gray C, Gill A, Khan AI, Hans PK, Kuluski K, Cott C. The Electronic Patient Reported Outcome Tool: Testing Usability and Feasibility of a Mobile App and Portal to Support Care for Patients With Complex Chronic Disease and Disability in Primary Care Settings. JMIR mHealth and uHealth 2016;4(2):e58
    CrossRef
  6. Joddrell P, Astell AJ. Studies Involving People With Dementia and Touchscreen Technology: A Literature Review. JMIR Rehabilitation and Assistive Technologies 2016;3(2):e10
    CrossRef
  7. Astell AJ, Joddrell P, Groenewoud H, de Lange J, Goumans M, Cordia A, Schikhof Y. Does familiarity affect the enjoyment of touchscreen games for people with dementia?. International Journal of Medical Informatics 2016;91:e1
    CrossRef
  8. Molina Recio G, García-Hernández L, Molina Luque R, Salas-Morera L. The role of interdisciplinary research team in the impact of health apps in health and computer science publications: a systematic review. BioMedical Engineering OnLine 2016;15(S1)
    CrossRef
  9. Wiloth S, Lemke N, Werner C, Hauer K. Validation of a Computerized, Game-based Assessment Strategy to Measure Training Effects on Motor-Cognitive Functions in People With Dementia. JMIR Serious Games 2016;4(2):e12
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/mhealth.3136)

:
  1. Gabel A, Schiering I, Müller SV, Ertas F. Privacy and Identity Management. The Smart Revolution. 2018. Chapter 22:330
    CrossRef
  2. Abu Hashim-de Vries AH, Ismail M, Mohamed A, Subramaniam P. Trends and Advances in Information Systems and Technologies. 2018. Chapter 49:522
    CrossRef
  3. An N, Jin L, Yang J, Yin Y, Jiang S, Jing B, Au R. Healthcare and Big Data Management. 2017. Chapter 4:55
    CrossRef
  4. Joddrell P, Hernandez A, Astell AJ. Computers Helping People with Special Needs. 2016. Chapter 69:509
    CrossRef