Published on in Vol 10, No 2 (2022): February

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/27794, first published .
The Effects of mHealth-Based Gamification Interventions on Participation in Physical Activity: Systematic Review

The Effects of mHealth-Based Gamification Interventions on Participation in Physical Activity: Systematic Review

The Effects of mHealth-Based Gamification Interventions on Participation in Physical Activity: Systematic Review

Linqi Xu   1, 2 , MS ;   Hongyu Shi   1 , MS ;   Meidi Shen   3 , MS ;   Yuanyuan Ni   4 , MS ;   Xin Zhang   1 , MS ;   Yue Pang   1 , BS ;   Tianzhuo Yu   1 , BS ;   Xiaoqian Lian   1 , BS ;   Tianyue Yu   1 , BS ;   Xige Yang   4 , MS ;   Feng Li   1 , PhD

1 School of Nursing, Jilin University, Changchun, China

2 Faculty of Medicine and Life Sciences, Hasselt University, Hasselt, Belgium

3 School of Nursing, Peking University, Beijing, China

4 Department of Anaesthesia, Bethune First Hospital of Jilin University, Changchun, China

Corresponding Author: