Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/50851, first published .
Understanding Patient Perspectives on the Use of Gamification and Incentives in mHealth Apps to Improve Medication Adherence: Qualitative Study

Understanding Patient Perspectives on the Use of Gamification and Incentives in mHealth Apps to Improve Medication Adherence: Qualitative Study

Understanding Patient Perspectives on the Use of Gamification and Incentives in mHealth Apps to Improve Medication Adherence: Qualitative Study

Authors of this article:

Steven Tran1 Author Orcid Image ;   Lorraine Smith1 Author Orcid Image ;   Stephen Carter1 Author Orcid Image

Steven Tran   1 , BPharm ;   Lorraine Smith   1 , BA, PhD ;   Stephen Carter   1 , BPharm, MSc, PhD

1 School of Pharmacy, Faculty of Medicine and Health, University of Sydney, Camperdown, Australia

Corresponding Author:

  • Steven Tran, BPharm
  • School of Pharmacy
  • Faculty of Medicine and Health
  • University of Sydney
  • A15, Science Rd
  • Camperdown, 2050
  • Australia
  • Phone: 61 93512222
  • Email: steventran@hotmail.com.au