Published on in Vol 10, No 2 (2022): February
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/30671, first published
.
![The Use of Gamification and Incentives in Mobile Health Apps to Improve Medication Adherence: Scoping Review The Use of Gamification and Incentives in Mobile Health Apps to Improve Medication Adherence: Scoping Review](https://asset.jmir.pub/assets/a6ac41ced95c53835ef23d44edc9a0fc.png 480w,https://asset.jmir.pub/assets/a6ac41ced95c53835ef23d44edc9a0fc.png 960w,https://asset.jmir.pub/assets/a6ac41ced95c53835ef23d44edc9a0fc.png 1920w,https://asset.jmir.pub/assets/a6ac41ced95c53835ef23d44edc9a0fc.png 2500w)
1 School of Pharmacy, Faculty of Medicine and Health, University of Sydney, Sydney, Australia