Published on in Vol 9, No 7 (2021): July
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/25437, first published
.
![Evaluating Quality, Usability, Evidence-Based Content, and Gamification Features in Mobile Learning Apps Designed to Teach Children Basic Life Support: Systematic Search in App Stores and Content Analysis Evaluating Quality, Usability, Evidence-Based Content, and Gamification Features in Mobile Learning Apps Designed to Teach Children Basic Life Support: Systematic Search in App Stores and Content Analysis](https://asset.jmir.pub/assets/f4ab74307fdfb3b6b7508379ed33d18c.png 480w,https://asset.jmir.pub/assets/f4ab74307fdfb3b6b7508379ed33d18c.png 960w,https://asset.jmir.pub/assets/f4ab74307fdfb3b6b7508379ed33d18c.png 1920w,https://asset.jmir.pub/assets/f4ab74307fdfb3b6b7508379ed33d18c.png 2500w)
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