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An Escape Game on University Students’ Mental Health During the COVID-19 Pandemic: Cocreation Study

An Escape Game on University Students’ Mental Health During the COVID-19 Pandemic: Cocreation Study

Thomas’ roommate, “Hana.” A researcher who appears on the screen to give instructions and clues if the players need them. Accumulation of points assigned according to the speed with which the player solves puzzles. Accumulation of points based on different criteria: speed in solving a puzzle, number of clicks used, time spent in each room and in the entire game, and correct answers to evaluation questions.

David Labrosse, Clara Vié, Hana Hajjam, Clément Tisseron, Dimitri Thellier, Ilaria Montagni

JMIR Serious Games 2024;12:e48545